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-rw-r--r--src/code/m_actor.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/code/m_actor.c b/src/code/m_actor.c
index 688230c..83ccf30 100644
--- a/src/code/m_actor.c
+++ b/src/code/m_actor.c
@@ -254,12 +254,6 @@ void Actor_draw(Game_Play* game_play, Actor* actor) {
fault_AddClient(&faultClient, func_80056380_jp, actor, "Actor_draw");
- //! FAKE
- if (1) {}
- if (1) {}
- if (1) {}
- if (1) {}
-
OPEN_DISPS(game_play->state.gfxCtx);
light = Global_light_read(&game_play->glight, game_play->state.gfxCtx);