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2024-02-23Build Sync (#147)Derek Hensley
* Makefile cleanup * venv * baseroms folder * Jenkinsfile * Remove z64compress * Small cleanup * More small fixes * diff_settings fix * Fix jenkins * make compress in readme
2024-02-23ac_t_keitai OK (#148)Tom Overton
* ac_t_keitai OK * Pascal case the invented struct name
2024-02-21Updated splat, implemented new palette system (#146)emilybrooks
* image_type_in_extension * new palette extension * global_id not found * updated splat * disaster * changed wording * fixed fall texture names * delete bin_to_inc_c script * forgot to rename
2024-02-15m_rcp OK (#145)Derek Hensley
* ignore .venv * Start m_rcp * gfx_set_fog_position * gfx_set_fog_nosync * Data + func_800BD3EC_jp * func_800BD428_jp * func_800BD448_jp * func_800BD470_jp * func_800BD498_jp * func_800BD4C0_jp * _texture_z_light_fog_prim * _texture_z_light_fog_prim_shadow * func_800BD538_jp * _texture_z_light_fog_prim_xlu * _texture_z_light_fog_prim_light * _texture_z_light_fog_prim_npc * texture_z_light_fog_prim_bb_pal_opa * texture_z_light_fog_prim_bb_pal_xlu * texture_z_fog_lod_alpha_shadow * func_800BD6F8_jp * gfx_rect_moji * rect_moji * polygon_z_light_prim * gfx_softsprite_prim_xlu * gfx_tex_scroll2 * gfx_two_tex_scroll * func_800BD9D8_jp * func_800BD9FC_jp * tex_scroll2 * two_tex_scroll * DisplayList_initialize + bss * fade_rgba8888_draw * texture_z_light_prim_xlu_disp rename * func_800BE030_jp * fade_black_draw * func_800BE094_jp * func_800BE0E4_jp * gfx_gDPFillRectangleF * func_800BE184_jp * gfx_gSPTextureRectangle1 * func_800BE27C_jp * gfx_gSPScisTextureRectangle1 * func_800BE4F8_jp
2024-02-14imported data for ac_train_window (#144)emilybrooks
* initial commit * add space * made till_data static
2024-02-14m_name_table OK (#143)Prakxo
2024-02-09m_actor_shadow OK (#142)Prakxo
* werk * more werk * m_actor_shadow OK * format * protos fix * jenkins happy
2024-02-081/4th of the structure object extracted (#141)emilybrooks
* linked yamishop * linked uranai * need to fix evw extensions * count01 linked * linked count02 * linked douzou * obj_dump * extracted the pointer tables * obj_falls * obj_e_kago * koinobori * lotus * link koinobori * mikanbox * house1 * cleanup * fix formatting * comment out c file that doesn't exist yet
2024-02-06ac_koinobori OK (#140)emilybrooks
* initial commit * everything but draw * fully matching * imported data * fixed errors * review
2024-01-31m_private OK (#139)Prakxo
* update m2ctx * size fixes? * size fix * work * more work * m_private OK * fix style * format * fix warnings * format..
2024-01-29Update m2ctx (#138)Prakxo
* update m2ctx * size fixes? * size fix
2024-01-26Add a tutorial for extracting assets (#137)emilybrooks
* initial commit * added link to contributing.md * typo * accidently mentioned the wrong file
2024-01-26Second half of tool objects (#136)emilybrooks
* tol_keitai_1 * kenjyu * evw_anime data extraction works * forgot to remove this * added comments for objects * fixes * scroll colprim colenv now extract as arrays * forgot commas
2024-01-19ac_sample OK (#134)Prakxo
* ac_sample OK * some review * review
2024-01-18Setup venv on Jenkinsfile (#135)Anghelo Carvajal
* Add venv to Jenkinsfile * Add readme instructions to venv * z64compress warning * fix warnings
2024-01-14Umbrella objects (#132)emilybrooks
* tol_umb_01 * umbrella2 * umbrella 3 * 4 and 5 * up to 8 * 9 * 16 * 17 * 22 * 22 * all extracted * review
2024-01-14Update pigment64 to fix non-linux downloads (#133)Anghelo Carvajal
2024-01-08Implement asset extraction (#131)emilybrooks
* got stuff to extract properly * je and bs extensions done * got symbols named correctly * extensions done, symbol naming done * fixed some errors * fixed more of them * stuff * started editing make file * makefile works * ci4 and palette extensions done * cleaned up ckf_je extension * fixed vertex problem * cleaned up asset yaml * cleaned up extensions * added tol_cracker_1 * builds properly * finished obj_s_yamishop and obj_w_yamishop * updated to work with latest splat * fixes * makefile asset dir * remove old codes from af_ci4.py
2024-01-06Update splat to library version 0.21.0 (#130)emilybrooks
* build not matching for some reason * partial fix * builds properly now * remove pigment64 from readme
2024-01-02sys_initial_check OK (#129)emilybrooks
* initial commit * almost matching, need to figure out segment stuff * fully matching * file description * m_std_dma
2023-12-21m_select OK (#128)Prakxo
* m_select OK * format
2023-12-17z_std_dma -> m_std_dma (#127)Prakxo
2023-12-12Audiomgr OK (#126)Prakxo
* audiomgr work * audiomgr OK * format * remove comment * review
2023-12-09audio OK (#125)Prakxo
* audio OK * format
2023-12-08train_window OK (#123)Prakxo
* train_window OK * review
2023-12-05make naming corrections (#124)inspectredc
2023-12-04ac_train_door OK (#122)Prakxo
* ac_train_door OK * review
2023-11-26m_start_data_init cleanup (#120)emilybrooks
* initial commit * missed some stuff * review * made unk names consistent
2023-11-23The NPC PR 3/3 OK (#119)Prakxo
* npc werk * atleast it builds * m_npc OK * forgor format * review * format * fix warns?
2023-11-20ac_t_hanabi OK (#117)emilybrooks
* initial commit * fully matching * cleanup * fixed compiler warning
2023-11-15common_data cleanup (#118)emilybrooks
* initial commit * review
2023-11-11fix some comments that were edited by the game_play rename (#116)emilybrooks
2023-11-09Update `OPEN_DISPS` to include `do {} while (0)` (#115)Tom Overton
2023-11-05Makefile fixes for mac (#114)Anghelo Carvajal
* Don't invoke cpp when building `.s` files * abort a rule if a piped command fails * update missing step on the readme * macos
2023-10-22initial commit (#112)emilybrooks
2023-10-06ac_set_manager OK (#111)Prakxo
* ac_set_manager OK * suggestions
2023-10-05Change `ActorFunc` casts to `void*` (#110)Anghelo Carvajal
2023-10-05m_cockroach OK (#106)Prakxo
* m_cockroach OK * fixes * fixes * fix * forgor which change was mine lol * space --------- Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2023-10-04ef_lamp_light OK (#109)MegaIDK
* ef_lamp_light OK * formatformatformat * suggestions
2023-10-04ac_tools OK (#107)emilybrooks
* initial commit * fix errors * review
2023-10-03`ovl_first_game` OK (#108)Anghelo Carvajal
* c file * match 3 funcs * update * rename sys_romcheck * sys_romcheck NON_MATCHING * match sys_romcheck * notes * fix * review
2023-09-28match mFI_GetWaveUtinBlock (#104)emilybrooks
* initial commit * fix * review * fix m_play bss
2023-09-28lb_reki OK (#105)Prakxo
* lb_reki OK * fix protos
2023-09-27m_lib OK (#103)Prakxo
* m_lib OK * fixes * rename segmented2virtual macro
2023-09-25lb_rtc OK (#102)Prakxo
* lb_rtc OK * fixes * Use equality enum values
2023-09-21ac_mbg OK but no data (#101)MegaIDK
* ac_mbg WIP * format * todo * removed unnecessary commented data
2023-09-20Matched 23 functions in m_scene (#98)emilybrooks
* ported over from private branch * trying to find original names * matched small functions * matched func_800C5A08_jp * small changes * matched mSc_bank_regist_check * matched mSc_regist_initial_exchange_bank * more cleanup * cleaned up compile errors * renamed struct * remove save struct * named mSc_set_bank_status_after
2023-09-20Small Cleanup (#100)Derek Hensley
* libultra bss cleanup * badges
2023-09-20ac_nameplate OK (#99)MegaIDK
* ac_nameplate OK * ac_nameplate OK * fixed warnings
2023-09-19The NPC PR 2/3 OK (#97)Prakxo
* m_npc_schedule OK Co-authored-by: Maide <you@example.com> * fix structs * fixes --------- Co-authored-by: Maide <you@example.com>