From eb99af89c88005c8e300b76e1b5d93467b98aafd Mon Sep 17 00:00:00 2001 From: Prakxo <87568477+Prakxo@users.noreply.github.com> Date: Mon, 12 Aug 2024 19:36:07 +0200 Subject: m_kankyo OK (#207) * implement kankyo * m_kankyo OK --- src/code/m_actor_shadow.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code/m_actor_shadow.c') diff --git a/src/code/m_actor_shadow.c b/src/code/m_actor_shadow.c index 6ddc884..0856920 100644 --- a/src/code/m_actor_shadow.c +++ b/src/code/m_actor_shadow.c @@ -261,7 +261,7 @@ void mActorShadow_DrawActorShadow(Actor* actor, ShadowInfo* shadow, Game* game, } gSPMatrix(SHADOW_DISP++, _Matrix_to_Mtx_new(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - mEnv_GetShadowPrimColor_Light(&r, &g, &b, &play->state); + mEnv_GetShadowPrimColor_Light(&r, &g, &b, play); gDPSetPrimColor(SHADOW_DISP++, 0, 0xFF, r, g, b, (u8)alpha); if ((shadow->kind == 0) && (id == 0)) { -- cgit v1.2.3