From c65a8dbc3903af19fe0253ab8774accbc06b0cb7 Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Thu, 17 Aug 2023 12:19:13 -0400 Subject: Game renaming (#63) * rename GameState to Game * Rename the structs * fix table * whoops * rename play parameter * format * undo what i messed in z64compress --- src/code/m_controller.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/code/m_controller.c') diff --git a/src/code/m_controller.c b/src/code/m_controller.c index 1c108f5..41ab478 100644 --- a/src/code/m_controller.c +++ b/src/code/m_controller.c @@ -5,10 +5,10 @@ #include "sys_math_atan.h" #include "attributes.h" -void mCon_ct(UNUSED GameState* game) { +void mCon_ct(UNUSED Game* game) { } -void mCon_dt(UNUSED GameState* game) { +void mCon_dt(UNUSED Game* game) { } void mCon_calc(Controller* controller, f32 x, f32 y) { @@ -54,7 +54,7 @@ void mCon_calc(Controller* controller, f32 x, f32 y) { } } -void mCon_main(GameState* game) { +void mCon_main(Game* game) { Controller* controller = &game->controller; f32 x = getJoystick_X(); f32 y = getJoystick_Y(); -- cgit v1.2.3