#ifndef C_67D890_H #define C_67D890_H #include "ultra64.h" struct Game_Play; void func_80059BF0_jp(void); void banti_move(struct Game_Play* game_play); // void func_80059EC0_jp(); // void func_8005A070_jp(); // void func_8005A154_jp(); // void func_8005A238_jp(); void banti_draw(struct Game_Play* game_play); #endif