#ifndef C_6EC9E0_H #define C_6EC9E0_H #include "ultra64.h" struct Game_Play; // void func_800C8D40_jp(); // void func_800C8D98_jp(); UNK_RET mTD_demono_get(void); void mTD_player_keydata_init(struct Game_Play* game_play); // void func_800C8ECC_jp(); // void func_800C8F5C_jp(); // void func_800C8F84_jp(); void title_demo_move(struct Game_Play* game_play); void func_800C9010_jp(void); // void func_800C9088_jp(); s32 mTD_get_titledemo_no(void); // void func_800C90BC_jp(); #endif