#ifndef C_6EFC20_H #define C_6EFC20_H #include "ultra64.h" struct Game_Play; void func_800CBF80_jp(void); void watch_my_step_move(struct Game_Play* game_play); void watch_my_step_draw(struct Game_Play* game_play); // void func_800CC9C4_jp(); // void func_800CC9EC_jp(); // void func_800CCB44_jp(); // void func_800CCE08_jp(); // void func_800CCE40_jp(); // void func_800CD194_jp(); // void func_800CD59C_jp(); #endif