#ifndef C_6F2150_H #define C_6F2150_H #include "ultra64.h" void mRlib_spdXZ_to_spdF_Angle(xyz_t*, f32*, s16*); void mRlib_spdF_Angle_to_spdXZ(xyz_t*, f32*, s16*); void mRlib_position_move_for_sloop(struct Actor*, s_xyz*); void mRlib_Get_norm_Clif(struct Actor*, xyz_t*); void mRlib_Roll_Matrix_to_s_xyz(struct Actor*, void*, s16); s16 mRlib_Get_HitWallAngleY(struct Actor*); void mRlib_Station_step_modify_to_wall(struct Actor*); s32 mRlib_Set_Position_Check(struct Actor*); s32 mRlib_HeightGapCheck_And_ReversePos(void); // void func_800CEC30_jp(); s32 mRlib_Get_ground_norm_inHole(struct Actor*, xyz_t*, f32*, s16*, s16*, f32); // void func_800CEE24_jp(); // void func_800CEED4_jp(); // void func_800CF05C_jp(); // void func_800CF16C_jp(); #endif