/*==================================================================== * sndpsetfxmix.c * * Copyright 1995, Silicon Graphics, Inc. * All Rights Reserved. * * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, * Inc.; the contents of this file may not be disclosed to third * parties, copied or duplicated in any form, in whole or in part, * without the prior written permission of Silicon Graphics, Inc. * * RESTRICTED RIGHTS LEGEND: * Use, duplication or disclosure by the Government is subject to * restrictions as set forth in subdivision (c)(1)(ii) of the Rights * in Technical Data and Computer Software clause at DFARS * 252.227-7013, and/or in similar or successor clauses in the FAR, * DOD or NASA FAR Supplement. Unpublished - rights reserved under the * Copyright Laws of the United States. *====================================================================*/ #include "sndp.h" #include #include void alSndpSetFXMix(ALSndPlayer *sndp, u8 mix) { ALSndpEvent evt; ALSoundState *sState = sndp->sndState; #ifdef _DEBUG if ((sndp->target >= sndp->maxSounds) || (sndp->target < 0)){ __osError(ERR_ALSNDPSETPAR, 2, sndp->target, sndp->maxSounds-1); return; } #endif evt.fx.type = AL_SNDP_FX_EVT; evt.fx.state = &sState[sndp->target]; evt.fx.mix = mix; alEvtqPostEvent(&sndp->evtq, (ALEvent *)&evt, 0); }