500 "__scHandleRetrace: framecount %d, curRSPTask 0x%x, curRDPTask 0x%x" 510 "__scHandleRSP: Current 0x%x state 0x%x flags 0x%x" 521 "__scHandleRSP: Yielded Task 0x%x" 515 "__scHandleRDP: Current 0x%x state 0x%x flags 0x%x" 513 "__scTaskReady: Pending swap bail - current 0x%x next 0x%x" 514 "__scTaskReady: Rendering bail - current 0x%x" 504 "__scTaskComplete: Task 0x%x" 525 "__scTaskComplete: Swapbuffer 0x%x" 506 "__scAppendList: Audio task 0x%x" 507 "__scAppendList: Gfx task 0x%x" 511 "__scExec: sp 0x%x, dp 0x%x" 523 "__scExec: DP only buf 0x%x, size %d" 503 "__scYield: curRSPtask 0x%x" 508 "__scYield: NOT A GFX TASK!! curRSPtask 0x%x" 517 "__scSchedule: sp 0x%x, dp 0x%x, avail 0x%x" 520 "__scSchedule: gfx task 0x%x" 522 "__scSchedule: gfx task ready 0x%x, state 0x%x, flags 0x%x" 518 "__scSchedule: Yielded" 519 "__scSchedule: SP available"