#ifndef OBJECT_OBJ_E_COUNT02_H #define OBJECT_OBJ_E_COUNT02_H #include "gbi.h" #include "c_keyframe.h" /** * @file obj_e_count02_cl * New years countdown clock numbers */ extern Vtx obj_e_count02_cl_v[]; extern Gfx obj_e_c2_ani_cl01_sita_model[]; extern Gfx obj_e_c2_ani_ci01_mae_model[]; extern u8 obj_e_count02_1_tex[]; extern u8 obj_e_count02_0_tex[]; extern u8 obj_e_count02_2_tex[]; extern u8 obj_e_count02_3_tex[]; extern u8 obj_e_count02_4_tex[]; extern u8 obj_e_count02_5_tex[]; extern u8 obj_e_count02_6_tex[]; extern u8 obj_e_count02_7_tex[]; extern u8 obj_e_count02_8_tex[]; extern u8 obj_e_count02_9_tex[]; extern JointElemR cKF_je_r_obj_e_count02_cl_tbl[]; extern BaseSkeletonR cKF_bs_r_obj_e_count02_cl; extern u8 cKF_ckcb_r_obj_e_count02_cl_tbl[]; extern s16 cKF_kn_obj_e_count02_cl_tbl[]; extern s16 cKF_c_obj_e_count02_cl_tbl[]; extern Keyframe cKF_ds_obj_e_count02_cl_tbl[]; extern BaseAnimationR cKF_ba_r_obj_e_count02_cl; #endif