#include "obj_e_mikuji.h" s32 padD7FEE0[] = { 0x00000000, 0x00000000 }; #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/obj_e_mikuji_v.vtx.inc.c" #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/obj_e_mikuji_t3_model.gfx.inc.c" #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/obj_e_mikuji_t1T_model.gfx.inc.c" #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/obj_e_mikuji_t2T_model.gfx.inc.c" #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/mikuji_DL_model.gfx.inc.c" u8 obj_e_mikuji_t1_tex[] = { #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/obj_e_mikuji_t1_tex.ci4.inc.c" }; u8 obj_e_mikuji_t2_tex[] = { #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/obj_e_mikuji_t2_tex.ci4.inc.c" }; u8 obj_e_mikuji_t3_tex[] = { #include "assets/jp/objects/object_00D5E000/obj_e_mikuji/obj_e_mikuji_t3_tex.ci4.inc.c" };