#ifndef OBJECT_OBJ_W_HOUSE1_H #define OBJECT_OBJ_W_HOUSE1_H #include "gbi.h" #include "c_keyframe.h" extern Vtx obj_w_house1_v[]; extern Gfx obj_w_house1_window_model[]; extern Gfx obj_w_house1_light_model[]; extern Gfx obj_w_house1_t4_model[]; extern Gfx obj_w_house1_t3_model[]; extern Gfx obj_w_house1_t2_model[]; extern Gfx obj_w_house1_t1_model[]; extern Gfx obj_w_house1_door_model[]; extern u8 obj_w_house1_t1_tex_txt[]; extern u8 obj_w_house1_window_txt[]; extern u8 obj_w_house1_t3_tex_txt[]; extern u8 obj_w_house1_t2_tex_txt[]; extern u8 obj_w_house1_t4_tex_txt[]; extern JointElemR cKF_je_r_obj_w_house1_tbl[]; extern BaseSkeletonR cKF_bs_r_obj_w_house1; extern u8 cKF_ckcb_r_obj_w_house1_tbl[]; extern s16 cKF_kn_obj_w_house1_tbl[]; extern s16 cKF_c_obj_w_house1_tbl[]; extern Keyframe cKF_ds_obj_w_house1_tbl[]; extern BaseAnimationR cKF_ba_r_obj_w_house1; extern u8 cKF_ckcb_r_obj_w_house1_out_tbl[]; extern s16 cKF_kn_obj_w_house1_out_tbl[]; extern s16 cKF_c_obj_w_house1_out_tbl[]; extern Keyframe cKF_ds_obj_w_house1_out_tbl[]; extern BaseAnimationR cKF_ba_r_obj_w_house1_out; #endif