#ifndef OBJECT_OBJ_W_HOUSE4_H #define OBJECT_OBJ_W_HOUSE4_H #include "gbi.h" #include "c_keyframe.h" extern Vtx obj_w_house4_v[]; extern Gfx obj_w_house4_window_model[]; extern Gfx obj_w_house4_t3_model[]; extern Gfx obj_w_house4_t2_model[]; extern Gfx obj_w_house4_t1_model[]; extern Gfx obj_w_house4_name_model[]; extern Gfx obj_w_house4_light_model[]; extern Gfx obj_w_house4_door_model[]; extern u8 obj_w_house4_t3_tex_txt[]; extern u8 obj_w_house4_t1_tex_txt[]; extern u8 obj_w_house4_t2_tex_txt[]; extern u8 obj_w_house4_window_tex_txt[]; extern u8 obj_w_house4_name_tex_txt[]; extern JointElemR cKF_je_r_obj_w_house4_tbl[]; extern BaseSkeletonR cKF_bs_r_obj_w_house4; extern u8 cKF_ckcb_r_obj_w_house4_tbl[]; extern s16 cKF_kn_obj_w_house4_tbl[]; extern s16 cKF_c_obj_w_house4_tbl[]; extern Keyframe cKF_ds_obj_w_house4_tbl[]; extern BaseAnimationR cKF_ba_r_obj_w_house4; extern u8 cKF_ckcb_r_obj_w_house4_out_tbl[]; extern s16 cKF_kn_obj_w_house4_out_tbl[]; extern s16 cKF_c_obj_w_house4_out_tbl[]; extern Keyframe cKF_ds_obj_w_house4_out_tbl[]; extern BaseAnimationR cKF_ba_r_obj_w_house4_out; #endif