#include "ac_insect.h" #include "m_actor_dlftbls.h" #include "m_object.h" #include "overlays/gamestates/ovl_play/m_play.h" void aINS_actor_ct(Actor* thisx, Game_Play* game_play); void aINS_actor_dt(Actor* thisx, Game_Play* game_play); void aINS_actor_move(Actor* thisx, Game_Play* game_play); void aINS_actor_draw(Actor* thisx, Game_Play* game_play); #if 0 ActorProfile Insect_Profile = { /* */ ACTOR_INSECT, /* */ ACTOR_PART_7, /* */ ACTOR_FLAG_10 | ACTOR_FLAG_20, /* */ 0x0000, /* */ GAMEPLAY_KEEP, /* */ sizeof(Insect), /* */ aINS_actor_ct, /* */ aINS_actor_dt, /* */ aINS_actor_move, /* */ aINS_actor_draw, /* */ NULL, }; #endif #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/aINS_actor_ct.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/aINS_actor_dt.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A102B8_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10314_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A1035C_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A103F8_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10494_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A104F8_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10558_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A108AC_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A109A4_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10A10_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10A20_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10ADC_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10B88_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10D88_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10E54_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A10EF4_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/aINS_actor_move.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/func_80A11264_jp.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Insect/ac_insect/aINS_actor_draw.s")