#include "second_game.h" #include "libc/stdbool.h" #include "overlays/gamestates/ovl_trademark/m_trademark.h" #include "overlays/gamestates/ovl_cpedit/m_cpedit.h" #include "69CB30.h" #include "m_common_data.h" #include "padmgr.h" #include "sys_math.h" #include "attributes.h" void second_game_main(Game* game) { PakInfo* info = mCPk_get_pkinfo(); s32 mempak; Game_SecondGame* secondGame = (Game_SecondGame*)game; if (mCPk_PakOpen(info, 0) == 0) { if (info->unk_70 == 1 || info->unk_70 == 11) { mempak = 0; } else { mempak = 1; } } else { mempak = 1; } if ((chkButton(START_BUTTON) != 0) && (mempak != 0)) { STOP_GAMESTATE(&secondGame->state); SET_NEXT_GAMESTATE(&secondGame->state, cpedit_init, sizeof(Game_CPEdit)); } else { STOP_GAMESTATE(&secondGame->state); SET_NEXT_GAMESTATE(&secondGame->state, trademark_init, sizeof(Game_Trademark)); } secondGame->state.unk_9E = true; } void second_game_cleanup(UNUSED Game* game) { } void second_game_init(Game* game) { game->main = second_game_main; game->destroy = second_game_cleanup; init_rnd(); common_data.unk_10AB0 = padmgr_isConnectedAnyPak(0) != 0; }