- name: code type: code start: 0x675720 vram: 0x80051A80 follows_vram: dmadata compress: True bss_size: 0x36C90 subsegments: - [0x675720, c, code/c_keyframe] - [0x678660, asm, code/evw_anime] - [0x6792F0, c, code/m_DLF] - [0x679550, c, code/m_all_grow] - [0x67A020, c, code/m_actor] - [0x67C6B0, c, code/m_actor_dlftbls] - [0x67C890, c, code/m_actor_shadow] - [0x67D890, asm, code/67D890] - [0x67E840, c, code/m_bgm] - [0x683020, pad] #extra alignment - [0x683030, asm, code/683030] - [0x688CE0, c, code/m_choice_main] - [0x68AAF0, c, code/m_clip] - [0x68AB30, c, code/m_cockroach] - [0x68B0D0, asm, code/m_collision_bg] - [0x69A7E0, c, code/m_collision_obj] - [0x69C6B0, c, code/m_common_data] - [0x69C770, c, code/m_controller] - [0x69CB30, asm, code/69CB30] - [0x69DD60, c, code/m_debug] - [0x69DDF0, c, code/m_debug_display] - [0x69E2C0, asm, code/69E2C0] - [0x69F0B0, c, code/m_demo] - [0x6A0DE0, asm, code/6A0DE0] - [0x6A5B00, asm, code/6A5B00] - [0x6A6C40, asm, code/6A6C40] - [0x6A6E80, c, code/m_fbdemo] - [0x6A78A0, c, code/m_fbdemo_triforce] - [0x6A7D20, c, code/m_fbdemo_wipe1] - [0x6A8180, c, code/m_fbdemo_fade] - [0x6A83A0, asm, code/m_field_assessment] - [0x6A8B70, asm, code/m_field_make] - [0x6AB8D0, c, code/m_field_info] - [0x6B2940, asm, code/m_flashrom] - [0x6B3DC0, asm, code/6B3DC0] - [0x6B6560, asm, code/m_handbill] - [0x6B81C0, asm, code/m_home] - [0x6B8880, asm, code/m_house] - [0x6B8A70, c, code/m_land] - [0x6B8F20, asm, code/6B8F20] - [0x6BA3B0, asm, code/m_item_name] - [0x6BA500, asm, code/6BA500] - [0x6BA930, c, code/m_kankyo] - [0x6BD560, c, code/m_lib] - [0x6BEE80, c, code/m_lights] - [0x6BFC60, c, code/m_malloc] - [0x6BFE60, c, code/m_mail] - [0x6C05A0, c, code/m_mail_check] - [0x6C0690, asm, code/6C0690] - [0x6C0E90, asm, code/m_msg_main] - [0x6C92D0, c, code/m_name_table] - [0x6C97F0, asm, code/6C97F0] - [0x6CA4B0, c, code/m_npc] - [0x6D2720, c, code/m_npc_schedule] - [0x6D2A70, c, code/m_npc_walk] - [0x6D3CB0, asm, code/800B0010] - [0x6D3D20, c, code/m_olib] - [0x6D4440, c, code/m_pause] - [0x6D44F0, asm, code/6D44F0] - [0x6D4C60, c, code/m_player_call] - [0x6D4E00, asm, code/m_player_lib] - [0x6D9D80, asm, code/6D9D80] - [0x6DA460, asm, code/6DA460] - [0x6DB420, c, code/m_private] - [0x6DE300, asm, code/6DE300] - [0x6E08E0, asm, code/m_random_field] - [0x6E0F50, c, code/m_rcp] - [0x6E2300, c, code/m_room_type] - [0x6E30B0, c, code/m_scene_ftr] - [0x6E3240, asm, code/6E3240] - [0x6E6C90, c, code/m_start_data_init] - [0x6E7AD0, c, code/m_string] - [0x6E80C0, c, code/m_submenu] - [0x6E9650, c, code/m_scene] - [0x6EAB20, c, code/m_skin_matrix] - [0x6EC430, c, code/m_snowman] - [0x6EC9E0, asm, code/6EC9E0] - [0x6ECD90, asm, code/6ECD90] - [0x6EDD10, c, code/m_time] - [0x6EE540, c, code/m_view] - [0x6EFC20, asm, code/6EFC20] - [0x6F12E0, asm, code/6F12E0] - [0x6F2150, c, code/m_roll_lib] - [0x6F2EE0, c, code/PreRender] - [0x6F5180, c, code/THA_GA] - [0x6F5390, c, code/TwoHeadArena] - [0x6F5550, c, code/audio] - [0x6F6230, c, code/audioMgr] - [0x6F68B0, c, code/cfbinfo] - [0x6F6AA0, c, code/game] - [0x6F73C0, c, code/gamealloc] - [0x6F7500, c, code/gfxalloc] - [0x6F7580, c, code/graph] - [0x6F83B0, c, code/irqmgr] - [0x6F8A60, c, code/lb_rtc] - [0x6F9B10, c, code/lb_reki] - [0x6FA030, c, code/listalloc] - [0x6FA180, c, code/main] - [0x6FA6B0, asm, code/padmgr] - [0x6FB340, asm, code/6FB340] - [0x6FC540, asm, code/speed_meter] - [0x6FD190, c, code/6FD190] - [0x6FD410, c, code/6FD410] - [0x6FD530, c, code/sys_initial_check] - [0x6FD840, asm, code/sys_math] - [0x6FDC40, asm, code/sys_math3d] - [0x703C30, c, code/sys_math_atan] - [0x703E70, c, code/sys_matrix] - [0x706580, c, code/sys_ucode] - [0x7065F0, c, code/zurumode] - [0x7069C0, asm, code/audio_synthesis] - [0x70A1A0, asm, code/audio_heap] - [0x70DC90, asm, code/audio_load] - [0x711CC0, asm, code/711CC0] - [0x713960, asm, code/audio_dcache] - [0x7139E0, asm, code/7139E0] - [0x713B90, asm, code/audio_playback] - [0x715AB0, asm, code/audio_effects] - [0x7165D0, asm, code/audio_seqplayer] - [0x71A100, asm, code/71A100] - [0x71A140, asm, code/71A140] - [0x71FA20, asm, code/71FA20] - [0x7205C0, asm, code/7205C0] - [0x7206E0, asm, code/7206E0] - [0x720B20, asm, code/720B20] - [0x720F70, asm, code/720F70] - [0x721EC0, c, code/lbrtc/lbrtc_getTime] #made-up name - [0x7220C0, c, code/lbrtc/7220C0] - [0x722310, c, code/lbrtc/lbrtc_setTime] #made-up name - [0x722570, c, code/lbrtc/722570] - [0x722880, c, code/lbrtc/722880] - [0x722970, c, code/lbrtc/lbrtc_init] #made-up name - [0x722AB0, c, code/lbrtc/722AB0] - [0x723010, data, code/rsp/723010] - [0x7248D0, data, code/evw_anime] - [0x7248F0, .data, code/m_all_grow] - [0x724910, .data, code/m_actor] - [0x724930, .data, code/m_actor_dlftbls] - [0x726260, .data, code/m_actor_shadow] - [0x7262C0, .data, code/m_bgm] - [0x726410, data, code/726410] - start: 0x726720 type: .data name: code/m_choice_main subsegments: - [0x726720] - [0x7268C8, vtx, code/m_choice_main/con_sentaku2_v] - [0x726908, i4, code/m_choice_main/con_waku_swaku3_tex, 128, 64] - [0x727908] - [0x7279F0, data, code/7279F0] - [0x728340, .data, code/m_collision_obj] - [0x728430, data, code/69CB30] - [0x728460, .data, code/m_debug_display] - [0x7284B0, data, code/69E2C0] - [0x7286C0, .data, code/m_demo] - [0x728800, data, code/728800] - [0x729310, .data, code/m_fbdemo] - [0x729340, data, code/729340] - [0x729DD0, .data, code/m_fbdemo_fade] - [0x729E40, data, code/729E40] - [0x72AAC0, .data, code/m_game_dlftbls] - [0x72ACB0, data, code/72ACB0] - [0x72B400, .data, code/m_kankyo] - [0x72B7A0, .data, code/m_lib] - [0x72B7D0, .data, code/m_lights] - [0x72B7F0, data, code/72B7F0] - [0x72EBA0, .data, code/m_name_table] - [0x72F140, data, code/72F140] - [0x72F1B0, .data, code/m_npc] - [0x72F610, .data, code/m_npc_schedule] - [0x72F7D0, .data, code/m_npc_walk] - [0x72F980, .data, code/m_player_call] - [0x72F9B0, data, code/72F9B0] - [0x7302C0, .data, code/m_private] - [0x730320, data, code/730320] - [0x7307D0, .data, code/m_rcp] - [0x730B60, .data, code/m_room_type] - [0x731740, data, code/731740] - [0x731940, .data, code/m_start_data_init] - [0x731980, .data, code/m_submenu] - [0x731A20, .data, code/m_scene] - [0x731A70, .data, code/m_object] # made-up name - [0x732740, data, code/732740] - [0x732A00, .data, code/m_skin_matrix] - [0x732A40, data, code/732A40] - [0x732AF0, .data, code/m_time] - [0x732BA0, .data, code/m_view] - [0x732BB0, data, code/732BB0] - [0x732C20, .data, code/audio] - [0x732C30, .data, code/game] - [0x732C40, .data, code/main] - [0x732C50, .data, code/irqmgr] - [0x732C70, .data, code/lb_rtc] - [0x732C80, .data, code/lb_reki] - [0x733080, data, code/733080] - [0x7330F0, .data, code/sys_initial_check] - [0x733100, data, code/733100] - [0x733160, .data, code/sys_math_atan] - [0x733970, .data, code/sys_matrix] - [0x7339F0, .data, code/sys_ucode] - [0x733A00, .data, code/zurumode] - [0x733A10, data, code/audio_data] - [0x736D40, data, code/736D40] - [0x739D60, .data, code/lbrtc/lbrtc_init] - [0x739DB0, .rodata, code/c_keyframe] - [0x739E00, .rodata, code/m_all_grow] - [0x739E50, .rodata, code/m_actor] - [0x739EA0, .rodata, code/m_actor_dlftbls] - [0x739EF0, .rodata, code/m_actor_shadow] - [0x739F20, rodata, code/739F20] - [0x739F70, .rodata, code/m_bgm] - [0x739FA0, rodata, code/739FA0] - [0x73A080, .rodata, code/m_choice_main] - [0x73A0F0, rodata, code/73A0F0] - [0x73A480, .rodata, code/m_collision_obj] - [0x73A490, .rodata, code/m_controller] - [0x73A4A0, rodata, code/73A4A0] - [0x73A4D0, rodata, code/73A4D0] - [0x73A6A0, .rodata, code/m_demo] - [0x73A730, rodata, code/73A730] - [0x73A9B0, rodata, code/73A9B0] - [0x73A9C0, .rodata, code/m_fbdemo_triforce] - [0x73A9D0, .rodata, code/m_fbdemo_wipe1] - [0x73A9E0, rodata, code/73A9E0] - [0x73AA10, rodata, code/73AA10] - [0x73AAE0, .rodata, code/m_field_info] - [0x73ABB0, rodata, code/73ABB0] - [0x73ABD0, rodata, code/73ABD0] - [0x73AC50, rodata, code/73AC50] - [0x73AC60, rodata, code/73AC60] - [0x73AD40, rodata, code/73AD40] - [0x73AD50, rodata, code/73AD50] - [0x73AD70, rodata, code/73AD70] - [0x73AD90, .rodata, code/m_kankyo] - [0x73AED0, .rodata, code/m_lib] - [0x73AEE0, .rodata, code/m_lights] - [0x73AEF0, rodata, code/m_msg_main] - [0x73AF40, rodata, code/73AF40] - [0x73AF50, .rodata, code/m_npc] - [0x73B000, .rodata, code/m_olib] - [0x73B020, rodata, code/m_player_lib] - [0x73B0F0, rodata, code/73B0F0] - [0x73B130, .rodata, code/m_private] - [0x73B210, rodata, code/73B210] - [0x73B250, rodata, code/73B250] - [0x73B360, .rodata, code/m_room_type] - [0x73B3E0, .rodata, code/m_scene_ftr] - [0x73B400, rodata, code/m_shop] - [0x73B580, .rodata, code/m_string] - [0x73B5C0, .rodata, code/m_submenu] - [0x73B6D0, .rodata, code/m_scene] - [0x73B700, .rodata, code/m_skin_matrix] - [0x73B710, .rodata, code/m_snowman] - [0x73B720, rodata, code/m_titledemo] - [0x73B740, rodata, code/73B740] - [0x73B780, .rodata, code/m_time] - [0x73B7D0, .rodata, code/m_view] - [0x73B7E0, rodata, code/73B7E0] - [0x73B830, rodata, code/73B830] - [0x73B880, .rodata, code/m_roll_lib] - [0x73B890, .rodata, code/audio] - [0x73B920, .rodata, code/audioMgr] - [0x73B960, .rodata, code/cfbinfo] - [0x73B980, .rodata, code/game] - [0x73B9C0, .rodata, code/graph] - [0x73BA50, .rodata, code/irqmgr] - [0x73BA70, .rodata, code/lb_rtc] - [0x73BB10, .rodata, code/main] - [0x73BB80, rodata, code/73BB80] - [0x73BCA0, rodata, code/73BCA0] - [0x73BD20, rodata, code/73BD20] - [0x73BD30, .rodata, code/sys_initial_check] - [0x73BD50, rodata, code/73BD50] - [0x73BD70, rodata, code/sys_math3d] - [0x73BE00, .rodata, code/sys_math_atan] - [0x73BE10, .rodata, code/sys_matrix] - [0x73BE40, .rodata, code/zurumode] - [0x73BE70, rodata, code/audio_synthesis] - [0x73BEA0, rodata, code/audio_heap] - [0x73BEF0, rodata, code/audio_load] - [0x73BF60, rodata, code/711CC0] - [0x73C0B0, rodata, code/audio_playback] - [0x73C0D0, rodata, code/audio_effects] - [0x73C120, rodata, code/audio_seqplayer] - [0x73C7C0, rodata, code/73C7C0] # rodata of code/71A140 starts here - [0x73CEE0, rodata, code/73CEE0] - { start: 0x73F4D0, type: .bss, vram: 0x8011B830, name: code/m_all_grow } - { start: 0x73F4D0, type: .bss, vram: 0x8011B850, name: code/m_actor } - { start: 0x73F4D0, type: .bss, vram: 0x8011B890, name: code/m_actor_dlftbls } - { start: 0x73F4D0, type: bss, vram: 0x8011B8B0, name: code/8011B8B0 } - { start: 0x74AB40, type: .bss, vram: 0x80123CD0, name: code/m_bgm} - { start: 0x74AB40, type: bss, vram: 0x80123F80, name: code/80123F80} - { start: 0x73F4D0, type: .bss, vram: 0x80126E70, name: code/m_collision_obj } - { start: 0x74AB40, type: .bss, vram: 0x80126EA0, name: code/m_common_data } - { start: 0x75B600, type: bss, vram: 0x80137960, name: code/80137960 } - { start: 0x73F4D0, type: .bss, vram: 0x80138E50, name: code/m_debug} - { start: 0x73F4D0, type: .bss, vram: 0x80138E60, name: code/m_debug_display} - { start: 0x73F4D0, type: bss, vram: 0x80138E70, name: code/80138E70 } - { start: 0x73F4D0, type: .bss, vram: 0x80139C40, name: code/m_demo} - { start: 0x73F4E0, type: bss, vram: 0x80139F70, name: code/80139F70} - { start: 0x73F4D0, type: .bss, vram: 0x80141DE0, name: code/m_kankyo } - { start: 0x73F4D0, type: .bss, vram: 0x80141E10, name: code/m_lights } - { start: 0x75B600, type: .bss, vram: 0x80141FA0, name: code/m_malloc } - { start: 0x75B600, type: bss, vram: 0x80141FE0, name: code/80141FE0 } - { start: 0x73F4D0, type: .bss, vram: 0x80142C00, name: code/m_npc } - { start: 0x73F4D0, type: .bss, vram: 0x801438B0, name: code/m_npc_walk } - { start: 0x73F4D0, type: .bss, vram: 0x80143900, name: code/m_player_call } - { start: 0x73F4D0, type: bss, vram: 0x80143910, name: code/80143910 } - { start: 0x73F4D0, type: .bss, vram: 0x801439A0, name: code/m_private } - { start: 0x73F4D0, type: bss, vram: 0x80144620, name: code/80144620 } - { start: 0x73F4D0, type: .bss, vram: 0x80144650, name: code/m_rcp } - { start: 0x73F4D0, type: .bss, vram: 0x80144660, name: code/m_room_type } - { start: 0x73F4D0, type: .bss, vram: 0x80144670, name: code/m_submenu } - { start: 0x73F4D0, type: bss, vram: 0x80144690, name: code/80144690 } - { start: 0x73F4D0, type: .bss, vram: 0x80144D20, name: code/audioMgr } - { start: 0x73F4D0, type: .bss, vram: 0x80144FC0, name: code/cfbinfo } - { start: 0x73F4D0, type: .bss, vram: 0x80145020, name: code/game } - { start: 0x73F4D0, type: bss, vram: 0x80145060, name: code/graph } - { start: 0x73F4D0, type: .bss, vram: 0x80145390, name: code/irqmgr } - { start: 0x73F4D0, type: .bss, vram: 0x80145620, name: code/lb_rtc} - { start: 0x73F4D0, type: .bss, vram: 0x80145630, name: code/main} - { start: 0x73F4D0, type: bss, vram: 0x801458E0, name: code/801458E0} - { start: 0x73F4D0, type: .bss, vram: 0x80146060, name: code/6FD190} - { start: 0x73F4D0, type: .bss, vram: 0x80146080, name: code/6FD410} - { start: 0x73F4D0, type: bss, vram: 0x80146090, name: code/80146090} - { start: 0x73F4D0, type: .bss, vram: 0x801462B0, name: code/sys_matrix } - { start: 0x73F4D0, type: .bss, vram: 0x801462C0, name: code/sys_stacks } - { start: 0x73F4D0, type: .bss, vram: 0x801492C0, name: code/zurumode } - { start: 0x73F4D0, type: bss, vram: 0x801492D0, name: code/801492D0 } - { start: 0x73F4D0, type: .bss, vram: 0x80152480, name: code/lbrtc/722570}