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<title>botw/src/Game/Actor/actWeapon.h, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<title>uking/ui: Add inventory loading function</title>
<updated>2021-01-17T18:46:43+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2021-01-17T15:42:19+00:00</published>
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<entry>
<title>uking: Mark WeaponModifierInfo member functions as const when possible</title>
<updated>2021-01-17T13:53:13+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-17T13:53:13+00:00</published>
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<entry>
<title>uking/ui: Implement "item get" PauseMenuDataMgr function</title>
<updated>2021-01-16T20:18:24+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2021-01-13T20:46:13+00:00</published>
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<entry>
<title>uking/act: Add most of the weapon modifier utils</title>
<updated>2021-01-10T01:14:31+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2021-01-09T14:45:07+00:00</published>
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