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<title>botw/src/Game/Actor, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>CreatePlayerEquipActorMgr</title>
<updated>2025-06-19T19:18:30+00:00</updated>
<author>
<name>Pistonight</name>
<email>pistonknight@outlook.com</email>
</author>
<published>2025-05-04T04:27:10+00:00</published>
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</entry>
<entry>
<title>PauseMenuDataMgr createPlayerEquipment</title>
<updated>2025-05-03T03:47:19+00:00</updated>
<author>
<name>Pistonight</name>
<email>pistonknight@outlook.com</email>
</author>
<published>2025-05-01T08:07:12+00:00</published>
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</entry>
<entry>
<title>rename CookData and WeaponData fields</title>
<updated>2024-03-09T08:45:00+00:00</updated>
<author>
<name>Pistonight</name>
<email>zhaoyizhu2000@gmail.com</email>
</author>
<published>2024-03-09T07:24:06+00:00</published>
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</entry>
<entry>
<title>Revert "Add #ifdef declarations for NON_MATCHING code"</title>
<updated>2022-02-27T11:50:52+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-27T11:48:28+00:00</published>
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<id>df36d656650198b3cbf140e2982752a95b3f2c6d</id>
<content type='text'>
This reverts commit 42807160cfb33af9f3cf2fa6b0ba98f232208cdb.

It makes searching for NON_MATCHING comment descriptions much less
convenient in most text editors or IDEs, and we want the function
CSV to be the single source of truth for function statuses. Having
a function marked as matching but not built because of a stray #ifdef
would be bad.
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This reverts commit 42807160cfb33af9f3cf2fa6b0ba98f232208cdb.

It makes searching for NON_MATCHING comment descriptions much less
convenient in most text editors or IDEs, and we want the function
CSV to be the single source of truth for function statuses. Having
a function marked as matching but not built because of a stray #ifdef
would be bad.
</pre>
</div>
</content>
</entry>
<entry>
<title>getDragonItemDropPosition (#84)</title>
<updated>2022-02-19T12:32:13+00:00</updated>
<author>
<name>savage13</name>
<email>savage13@gmail.com</email>
</author>
<published>2022-02-19T12:32:13+00:00</published>
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<id>4e21ee7613e08cf59e7504844568f7eea067dde8</id>
<content type='text'>
getDragonItemDropPosition - NON_MATCHING fadd arguments mismatch</content>
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getDragonItemDropPosition - NON_MATCHING fadd arguments mismatch</pre>
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</entry>
<entry>
<title>Add #ifdef declarations for NON_MATCHING code</title>
<updated>2021-07-26T11:05:19+00:00</updated>
<author>
<name>AlexApps99</name>
<email>alex.apps99@gmail.com</email>
</author>
<published>2021-07-26T09:58:51+00:00</published>
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<id>42807160cfb33af9f3cf2fa6b0ba98f232208cdb</id>
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</entry>
<entry>
<title>ksys: Move ActorParam classes into separate folder to declutter Resource/</title>
<updated>2021-06-15T16:04:39+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-06-15T15:47:03+00:00</published>
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<id>dd0cc52ce99b9d78f1c7022c1bf13349149f263a</id>
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</entry>
<entry>
<title>Fix matching regression</title>
<updated>2021-03-19T00:32:41+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-03-19T00:32:41+00:00</published>
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<id>c119c0eefa8513978bfbb48ebd1a3e74e266a86b</id>
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</entry>
<entry>
<title>Add a script to generate actInfoCommon</title>
<updated>2021-01-22T15:37:57+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-22T14:36:19+00:00</published>
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<id>5d3683260815620e800df4826e9ff28ef94f6fb8</id>
<content type='text'>
It's too tedious to write by hand
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<pre>
It's too tedious to write by hand
</pre>
</div>
</content>
</entry>
<entry>
<title>uking/ui: Add inventory loading function</title>
<updated>2021-01-17T18:46:43+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-17T15:42:19+00:00</published>
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<id>268f7f2d8ac07dd64151e889477fa2357d15fb5f</id>
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