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<title>botw/src/Game/DLC/CMakeLists.txt, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>Decompiled aoc3/ChampionBalladManager</title>
<updated>2021-06-21T12:20:32+00:00</updated>
<author>
<name>MonsterDruide1</name>
<email>5958456@gmail.com</email>
</author>
<published>2021-06-20T21:11:18+00:00</published>
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<id>0e4c71bfd8d0230552fa431af768af6bb74bf28e</id>
<content type='text'>
Change getBlightRematchCount to s8

Fixing review messages

Decompiled aoc3/ChampionBalladManager
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<pre>
Change getBlightRematchCount to s8

Fixing review messages

Decompiled aoc3/ChampionBalladManager
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename aoc2 to HardModeManager</title>
<updated>2021-04-20T10:08:07+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-20T10:02:24+00:00</published>
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<content type='text'>
It seems to have been called HardModeManager according to a leftover
context name for loading Aoc/0010/Ecosystem/HardMode.byml
(which also doesn't exist anymore).
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<pre>
It seems to have been called HardModeManager according to a leftover
context name for loading Aoc/0010/Ecosystem/HardMode.byml
(which also doesn't exist anymore).
</pre>
</div>
</content>
</entry>
<entry>
<title>Add aocManager header stub</title>
<updated>2021-01-08T18:37:21+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-08T18:24:57+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>build: Split the main CMakeLists.txt for readability reasons</title>
<updated>2020-09-20T15:18:14+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-09-20T15:17:53+00:00</published>
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</pre>
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