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<title>botw/src/Game/DLC/aocHardModeManager.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/botw/'/>
<entry>
<title>Update libraries and adjust code to match again</title>
<updated>2024-07-26T23:00:57+00:00</updated>
<author>
<name>ThePixelGamer</name>
<email>thepixelmaster2354@gmail.com</email>
</author>
<published>2024-07-26T23:00:57+00:00</published>
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<id>de0fd08acc676caad7dd2f445f221473d7cd4b75</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Game: Finish HardModeManager</title>
<updated>2022-02-09T18:36:26+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-09T18:36:02+00:00</published>
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<id>97f3d2943ba451e1fc864f776c21b5f8a3b01057</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Rename aoc2 to HardModeManager</title>
<updated>2021-04-20T10:08:07+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-20T10:02:24+00:00</published>
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<id>c95a79bbc15d6b20e17acfe4a7299961fd299a65</id>
<content type='text'>
It seems to have been called HardModeManager according to a leftover
context name for loading Aoc/0010/Ecosystem/HardMode.byml
(which also doesn't exist anymore).
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<pre>
It seems to have been called HardModeManager according to a leftover
context name for loading Aoc/0010/Ecosystem/HardMode.byml
(which also doesn't exist anymore).
</pre>
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</content>
</entry>
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