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<title>botw/src/Game/gameScene.h, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>uking/dmg: Implement DamageInfoMgr::isTrueFormMasterSword</title>
<updated>2021-01-22T16:36:21+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-22T16:20:24+00:00</published>
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<id>5280254ef17cad22e54672dca5c4d3e722c4c94a</id>
<content type='text'>
And some trivial getters.
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<pre>
And some trivial getters.
</pre>
</div>
</content>
</entry>
<entry>
<title>uking/ui: Add even more inventory functions</title>
<updated>2021-01-21T17:12:04+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-21T13:01:41+00:00</published>
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<id>620eb2b39ea1f5172617b7400239fb77ba59b451</id>
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<pre>
</pre>
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