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<title>botw/src/KingSystem/ActorSystem/actActorConstDataAccess.h, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys::map placement classes</title>
<updated>2021-07-02T04:02:46+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2021-06-28T17:05:07+00:00</published>
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<entry>
<title>ksys/world: Implement AnimalMasterController</title>
<updated>2021-05-05T17:15:50+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-05-05T15:41:06+00:00</published>
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<entry>
<title>Implement some commonly used ActorConstDataAccess functions</title>
<updated>2021-01-01T16:29:34+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-31T17:54:37+00:00</published>
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</entry>
<entry>
<title>ksys: Implement ActorLimiter</title>
<updated>2021-01-01T11:52:58+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-31T16:56:31+00:00</published>
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<entry>
<title>ksys/act: Implement even more ActorUtil functions</title>
<updated>2020-12-04T20:58:56+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-04T20:12:01+00:00</published>
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<entry>
<title>ksys/act: Implement more ActorUtil functions</title>
<updated>2020-12-03T00:45:28+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-02T22:33:33+00:00</published>
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<entry>
<title>ksys/act: Implement ActorUtil "has tag" functions</title>
<updated>2020-12-02T18:23:05+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-02T17:50:27+00:00</published>
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<entry>
<title>ksys/act: Don't use Tag as argument as it causes matching diffs</title>
<updated>2020-12-02T17:52:44+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-02T17:49:05+00:00</published>
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<id>3559c31bc9ab193b7bc601d66762807c6ae460a3</id>
<content type='text'>
And fairly stupid diffs for that matter, like an additional mov w1, w1
instruction that shouldn't exist
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And fairly stupid diffs for that matter, like an additional mov w1, w1
instruction that shouldn't exist
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</content>
</entry>
<entry>
<title>aoc2: Add shouldApplyMasterModeDamageMultiplier</title>
<updated>2020-09-17T23:12:07+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-09-17T16:38:06+00:00</published>
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</entry>
<entry>
<title>ksys/act: Add more ActorConstDataAccess functions</title>
<updated>2020-09-17T16:31:36+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-09-17T15:47:32+00:00</published>
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<id>76378caa60cee9373416259d2b53a4abcedfe369</id>
<content type='text'>
Implements a couple of simple wrappers around BaseProc member functions
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Implements a couple of simple wrappers around BaseProc member functions
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