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<title>botw/src/KingSystem/ActorSystem/actActorUtil.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>Revert "Add #ifdef declarations for NON_MATCHING code"</title>
<updated>2022-02-27T11:50:52+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-27T11:48:28+00:00</published>
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This reverts commit 42807160cfb33af9f3cf2fa6b0ba98f232208cdb.

It makes searching for NON_MATCHING comment descriptions much less
convenient in most text editors or IDEs, and we want the function
CSV to be the single source of truth for function statuses. Having
a function marked as matching but not built because of a stray #ifdef
would be bad.
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This reverts commit 42807160cfb33af9f3cf2fa6b0ba98f232208cdb.

It makes searching for NON_MATCHING comment descriptions much less
convenient in most text editors or IDEs, and we want the function
CSV to be the single source of truth for function statuses. Having
a function marked as matching but not built because of a stray #ifdef
would be bad.
</pre>
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</content>
</entry>
<entry>
<title>ksys: Add act::getRandomAreaItem</title>
<updated>2021-11-24T01:12:21+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-11-24T01:12:05+00:00</published>
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<entry>
<title>ksys: Merge EcoUtil into ActorUtil</title>
<updated>2021-11-24T01:00:49+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-11-24T00:59:32+00:00</published>
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<content type='text'>
The "is in Satori mountain area" function actually appears to be part
of ActorUtil (which contains a bunch of actor-related helper functions)
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The "is in Satori mountain area" function actually appears to be part
of ActorUtil (which contains a bunch of actor-related helper functions)
</pre>
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</content>
</entry>
<entry>
<title>Update misc files to match sead math changes</title>
<updated>2021-10-10T10:21:18+00:00</updated>
<author>
<name>ThePixelGamer</name>
<email>thepixelmaster2354@gmail.com</email>
</author>
<published>2021-10-06T23:02:53+00:00</published>
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<entry>
<title>Add #ifdef declarations for NON_MATCHING code</title>
<updated>2021-07-26T11:05:19+00:00</updated>
<author>
<name>AlexApps99</name>
<email>alex.apps99@gmail.com</email>
</author>
<published>2021-07-26T09:58:51+00:00</published>
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<entry>
<title>ksys: Move ActorParam classes into separate folder to declutter Resource/</title>
<updated>2021-06-15T16:04:39+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-06-15T15:47:03+00:00</published>
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<entry>
<title>ksys/gdt: Implement more TriggerParam functions and StageInfo</title>
<updated>2021-04-07T16:46:55+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-04T16:20:42+00:00</published>
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<entry>
<title>ksys/act: Add SameGroupActorName getters</title>
<updated>2021-01-07T14:32:59+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-05T18:31:28+00:00</published>
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<entry>
<title>ksys/act: Implement even more ActorUtil functions</title>
<updated>2020-12-04T20:58:56+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-04T20:12:01+00:00</published>
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<entry>
<title>ksys/act: Implement more ActorUtil functions</title>
<updated>2020-12-03T00:45:28+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-02T22:33:33+00:00</published>
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