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<title>botw/src/KingSystem/Map/mapObjectLink.h, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys/map: Fix matching issues</title>
<updated>2021-07-07T12:04:39+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-07-07T11:58:36+00:00</published>
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<pre>
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</entry>
<entry>
<title>move ForestRenderer and ClusteredRenderer</title>
<updated>2021-07-06T22:43:57+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2021-07-06T19:49:02+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>ksys::map placement classes</title>
<updated>2021-07-02T04:02:46+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2021-06-28T17:05:07+00:00</published>
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</entry>
<entry>
<title>ksys/map: Fix include cycle</title>
<updated>2021-01-14T11:51:48+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-01-14T11:09:28+00:00</published>
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</entry>
<entry>
<title>implement map::Object getters</title>
<updated>2020-11-16T23:48:20+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2020-11-09T06:07:27+00:00</published>
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