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<title>botw/src/KingSystem/Physics/Rig/physSkeletonMapper.h, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<title>ksys/phys: Finish RagdollRigidBody and add more RagdollController functions</title>
<updated>2022-12-18T00:24:44+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-12-17T21:15:30+00:00</published>
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<entry>
<title>ksys/phys: Start adding RagdollController</title>
<updated>2022-07-01T18:34:20+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-06-21T10:10:34+00:00</published>
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<entry>
<title>ksys/phys: Add SkeletonMapper</title>
<updated>2022-06-20T22:29:14+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-05-01T20:40:51+00:00</published>
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