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<title>botw/src/KingSystem/Physics/RigidBody/Shape/Sphere/physSphereRigidBody.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys/phys: Implement `SphereShape` and `SphereRigidBody` (#92)</title>
<updated>2022-04-13T22:35:04+00:00</updated>
<author>
<name>ConorB</name>
<email>11508137+ConorBobbleHat@users.noreply.github.com</email>
</author>
<published>2022-04-13T22:35:04+00:00</published>
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<entry>
<title>ksys/phys: Declare factory functions for SphereShape/SphereRigidBody</title>
<updated>2022-02-12T09:51:02+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-12T09:51:02+00:00</published>
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