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<title>botw/src/KingSystem/Physics/RigidBody/Shape/physShapeParamObj.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>Implement ksys::phys::CharacterPrismShape class (#106)</title>
<updated>2022-11-20T20:37:01+00:00</updated>
<author>
<name>Briggs Baltzell</name>
<email>b3apollo13@gmail.com</email>
</author>
<published>2022-11-20T20:37:01+00:00</published>
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<entry>
<title>ksys/phys: Group shapes into folders to declutter RigidBody/Shape</title>
<updated>2022-02-03T12:02:43+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-03T11:56:13+00:00</published>
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<entry>
<title>ksys/phys: Implement CylinderShape</title>
<updated>2022-02-03T11:44:04+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-03T11:18:20+00:00</published>
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<entry>
<title>ksys/phys: Implement BoxShape</title>
<updated>2022-01-31T10:10:47+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-01-30T20:12:55+00:00</published>
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<entry>
<title>ksys/phys: Merge physShapeParam param classes with RigidBody/Shape</title>
<updated>2022-01-30T16:40:17+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-01-30T16:34:19+00:00</published>
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<entry>
<title>ksys/phys: Start merging physShapeParam with RigidBody/Shape</title>
<updated>2022-01-30T16:07:34+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-01-30T15:48:26+00:00</published>
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Turns out we already have a bunch of ShapeParam classes in
physShapeParam and parts of RigidBody/Shape are just
duplicates -- whoops.

ShapeParam is renamed to ShapeParamObj to avoid any confusion
with the (.*)ShapeParam classes.
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Turns out we already have a bunch of ShapeParam classes in
physShapeParam and parts of RigidBody/Shape are just
duplicates -- whoops.

ShapeParam is renamed to ShapeParamObj to avoid any confusion
with the (.*)ShapeParam classes.
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