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<title>botw/src/KingSystem/Physics/RigidBody/physRigidBodySet.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<title>ksys/phys: Finish RagdollRigidBody and add more RagdollController functions</title>
<updated>2022-12-18T00:24:44+00:00</updated>
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<title>ksys/phys: Use named bools in RigidBody to improve call site readability</title>
<updated>2022-12-17T21:10:38+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2022-12-17T21:10:38+00:00</published>
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<title>ksys/phys: Rename some RigidBody flags (add/remove from world)</title>
<updated>2022-03-22T22:14:19+00:00</updated>
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<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2022-03-22T21:41:04+00:00</published>
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<title>ksys/phys: Add RigidBodySet</title>
<updated>2022-01-29T23:17:02+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2022-01-29T18:47:52+00:00</published>
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