<feed xmlns='http://www.w3.org/2005/Atom'>
<title>botw/src/KingSystem/Physics/RigidBody/physRigidBodySetParam.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/botw/'/>
<entry>
<title>ksys/phys: Start adding RigidBodyFromShape</title>
<updated>2022-01-30T15:45:16+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-01-30T14:14:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/botw/commit/?id=62631073018b9cb7d89ad3904e692a412c570eed'/>
<id>62631073018b9cb7d89ad3904e692a412c570eed</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Simplify agl::utl::IParameterObj::applyResParameterObj calls</title>
<updated>2021-04-23T17:45:14+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-23T17:45:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/botw/commit/?id=c6630576bb64050852c3bef061ae815caab2aecb'/>
<id>c6630576bb64050852c3bef061ae815caab2aecb</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>ksys/phys: Add RigidBodySetParam</title>
<updated>2021-04-22T16:39:28+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-22T16:37:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/botw/commit/?id=f6e4643808bdec31d2e2bf1b3d3a0ce0b456e348'/>
<id>f6e4643808bdec31d2e2bf1b3d3a0ce0b456e348</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
