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<title>botw/src/KingSystem/Physics/StaticCompound/physStaticCompound.h, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys/phys: Finish StaticCompoundMgr</title>
<updated>2022-03-25T22:22:12+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-03-25T21:34:22+00:00</published>
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<entry>
<title>ksys/phys: Fix misleading name for StaticCompound::disableCollision</title>
<updated>2022-03-25T21:20:57+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-03-25T21:20:19+00:00</published>
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<entry>
<title>ksys/phys: Finish StaticCompound</title>
<updated>2022-03-25T21:11:36+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-03-25T18:29:27+00:00</published>
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<entry>
<title>ksys/phys: Rename BodyGroup -&gt; StaticCompoundRigidBodyGroup</title>
<updated>2022-03-22T23:52:23+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-03-22T23:51:35+00:00</published>
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Makes it obvious that it is related to StaticCompound stuff

Also fixes the relative ordering (BodyGroup is located after Mgr code).
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Makes it obvious that it is related to StaticCompound stuff

Also fixes the relative ordering (BodyGroup is located after Mgr code).
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<entry>
<title>PlacementMap: Add x_0, x_4(); change u16 mStaticCompoundId to s16 mStaticCompundActorId (#85)</title>
<updated>2022-02-20T22:50:28+00:00</updated>
<author>
<name>savage13</name>
<email>savage13@gmail.com</email>
</author>
<published>2022-02-20T22:50:28+00:00</published>
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<entry>
<title>More PlacementMap functions</title>
<updated>2022-01-29T22:37:42+00:00</updated>
<author>
<name>Brian Savage</name>
<email>savage13@gmail.com</email>
</author>
<published>2022-01-29T16:43:30+00:00</published>
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<entry>
<title>Add initial PlacementMap functions</title>
<updated>2022-01-29T12:51:03+00:00</updated>
<author>
<name>Brian Savage</name>
<email>savage13@gmail.com</email>
</author>
<published>2022-01-28T13:28:23+00:00</published>
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<entry>
<title>Add PlacementMap, stubs: PlacementMapMgr and PlacementMapMgrMapArray</title>
<updated>2022-01-18T23:52:13+00:00</updated>
<author>
<name>Brian Savage</name>
<email>savage13@gmail.com</email>
</author>
<published>2022-01-18T23:52:13+00:00</published>
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<entry>
<title>ksys/phys: Implement more StaticCompound functions</title>
<updated>2022-01-06T22:51:07+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-01-06T14:50:13+00:00</published>
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The other functions require RE'ing BodyGroup, which in turn requires
RigidBody stuff
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The other functions require RE'ing BodyGroup, which in turn requires
RigidBody stuff
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<entry>
<title>ksys/phys: Start adding StaticCompound (very incomplete)</title>
<updated>2022-01-05T22:57:04+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-01-04T18:24:04+00:00</published>
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