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<title>botw/src/KingSystem/Physics/SupportBone, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/botw/'/>
<entry>
<title>lib: Update `sead`</title>
<updated>2025-11-01T09:57:13+00:00</updated>
<author>
<name>MonsterDruide1</name>
<email>5958456@gmail.com</email>
</author>
<published>2025-11-01T09:57:13+00:00</published>
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</entry>
<entry>
<title>Update agl, nnSdk, sead</title>
<updated>2024-08-28T12:41:29+00:00</updated>
<author>
<name>ThePixelGamer</name>
<email>thepixelmaster2354@gmail.com</email>
</author>
<published>2024-08-28T00:03:27+00:00</published>
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<entry>
<title>lib: Update agl</title>
<updated>2022-04-02T11:00:50+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-04-02T10:56:34+00:00</published>
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</entry>
<entry>
<title>Update misc files to match sead math changes</title>
<updated>2021-10-10T10:21:18+00:00</updated>
<author>
<name>ThePixelGamer</name>
<email>thepixelmaster2354@gmail.com</email>
</author>
<published>2021-10-06T23:02:53+00:00</published>
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<entry>
<title>ksys/phys: Fix matching issues in SupportBone</title>
<updated>2021-08-01T23:11:24+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-08-01T20:39:19+00:00</published>
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<entry>
<title>ksys/phys: Add SupportBoneResource</title>
<updated>2021-08-01T23:11:23+00:00</updated>
<author>
<name>MonsterDruide1</name>
<email>5958456@gmail.com</email>
</author>
<published>2021-07-07T18:29:45+00:00</published>
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[committer's note: rebased]
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[committer's note: rebased]
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<entry>
<title>ksys/phys: Start adding physics parameter structs</title>
<updated>2021-04-21T11:02:00+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-20T21:16:53+00:00</published>
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<content type='text'>
* SupportBoneParam
* RagdollParam
* ClothSetParam, ClothSubWindParam, ClothParam
* EdgeRigidBodySetParam, EdgeRigidBody
* ParamSet (only the header for now)
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* SupportBoneParam
* RagdollParam
* ClothSetParam, ClothSubWindParam, ClothParam
* EdgeRigidBodySetParam, EdgeRigidBody
* ParamSet (only the header for now)
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