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<title>botw/src/KingSystem/Physics/System/physDefines.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys/phys: Move common headers (Defines, MaterialMask) out of System/</title>
<updated>2022-02-13T18:08:08+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2022-02-13T18:08:08+00:00</published>
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<entry>
<title>Fix matching issue in ksys::phys::motionTypeFromText</title>
<updated>2022-02-13T00:16:52+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-13T00:16:38+00:00</published>
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<title>ksys/phys: Introduce {First,Last}{Entity,Sensor} constants to improve clarity</title>
<updated>2022-01-23T16:00:44+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
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<published>2022-01-23T15:54:18+00:00</published>
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<entry>
<title>ksys: Change isSensorLayer to getContactLayerType</title>
<updated>2021-12-15T10:21:56+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-12-15T10:21:13+00:00</published>
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The == 0 and == 1 comparisons suggest that the function actually
returns a ContactLayerType rather than a boolean
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The == 0 and == 1 comparisons suggest that the function actually
returns a ContactLayerType rather than a boolean
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<entry>
<title>havok stubs and ksys::phys work</title>
<updated>2021-12-14T08:08:16+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2021-11-29T08:00:56+00:00</published>
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<entry>
<title>ksys/phys: Add some prerequisites for ContactInfoTable</title>
<updated>2021-10-30T14:17:39+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-10-30T10:38:27+00:00</published>
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<entry>
<title>Add #ifdef declarations for NON_MATCHING code</title>
<updated>2021-07-26T11:05:19+00:00</updated>
<author>
<name>AlexApps99</name>
<email>alex.apps99@gmail.com</email>
</author>
<published>2021-07-26T09:58:51+00:00</published>
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<entry>
<title>ksys/phys: Add isSensorLayer and makeContactLayerMask</title>
<updated>2021-04-24T09:18:14+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-24T09:17:43+00:00</published>
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<entry>
<title>ksys/phys: Add RigidBodyParam</title>
<updated>2021-04-22T16:21:36+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-22T13:04:39+00:00</published>
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<entry>
<title>ksys/phys: Add ShapeParam</title>
<updated>2021-04-21T16:20:18+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-21T11:59:28+00:00</published>
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