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<title>botw/src/KingSystem/Resource/Actor/resResourceASList.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>Remove unnecessary usages of sead::StorageFor</title>
<updated>2022-02-08T21:11:09+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2022-02-08T20:34:53+00:00</published>
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Turns out they are just value-initialised aggregates.
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Turns out they are just value-initialised aggregates.
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</entry>
<entry>
<title>ksys: Move ActorParam classes into separate folder to declutter Resource/</title>
<updated>2021-06-15T16:04:39+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-06-15T15:47:03+00:00</published>
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