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<title>botw/src/KingSystem/Resource/resResourceDamageParam.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys: Move ActorParam classes into separate folder to declutter Resource/</title>
<updated>2021-06-15T16:04:39+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-06-15T15:47:03+00:00</published>
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<entry>
<title>ksys/act: Finish implementing ActorParamMgr</title>
<updated>2021-04-23T10:53:04+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-22T22:30:30+00:00</published>
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<entry>
<title>ksys/res: Update DamageParam for seadEnum change</title>
<updated>2021-04-21T15:42:33+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-21T15:41:47+00:00</published>
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<entry>
<title>Update sead</title>
<updated>2021-03-27T14:53:08+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-03-27T14:51:57+00:00</published>
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<entry>
<title>decompile DamageParam</title>
<updated>2020-10-23T23:15:23+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2020-10-22T10:12:31+00:00</published>
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