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<title>botw/src/KingSystem/Sound/sndMusicDefinition.cpp, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys/snd: Fix matching issues in MusicDefinition</title>
<updated>2021-07-13T12:32:03+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-07-13T12:30:28+00:00</published>
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<id>ec59fe675b5b706428910d5061fc9205dfc82eb6</id>
<content type='text'>
The wrong overload of agl::utl::Parameter::init was being used.
The one that only takes a name will use the name string for the label
as well; this is not what the original function does, as the label
for all the parameters is set to "" (the empty string).
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<pre>
The wrong overload of agl::utl::Parameter::init was being used.
The one that only takes a name will use the name string for the label
as well; this is not what the original function does, as the label
for all the parameters is set to "" (the empty string).
</pre>
</div>
</content>
</entry>
<entry>
<title>ksys/snd: Add MusicDefinition</title>
<updated>2021-07-13T11:30:51+00:00</updated>
<author>
<name>MonsterDruide1</name>
<email>5958456@gmail.com</email>
</author>
<published>2021-07-12T21:11:54+00:00</published>
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<id>1322b57b552a89fbce0e4b3ba83f8f558ae6fc1c</id>
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<pre>
</pre>
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</entry>
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