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<title>botw/src/KingSystem/System/KingEditor.h, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)</subtitle>
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<entry>
<title>ksys: Fix signature of KingEditorComponent::syncData</title>
<updated>2021-04-22T21:39:46+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-22T21:36:39+00:00</published>
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The buffer needs to be mutable. ActorParamMgr modifies it for example
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The buffer needs to be mutable. ActorParamMgr modifies it for example
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</entry>
<entry>
<title>ksys/gdt: Implement more Manager functions</title>
<updated>2021-04-04T00:28:25+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-03T10:57:11+00:00</published>
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<entry>
<title>ksys: Implement KingEditor (stubbed)</title>
<updated>2021-04-03T13:44:54+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-04-03T13:33:44+00:00</published>
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<entry>
<title>ksys/act: Add ActorEditorNode</title>
<updated>2021-02-06T15:10:20+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2021-02-06T14:41:57+00:00</published>
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<entry>
<title>Update sead</title>
<updated>2020-12-31T15:59:38+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-12-31T15:59:38+00:00</published>
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<entry>
<title>ksys/act: Fix ActorParamMgr struct and add ASSetting stub</title>
<updated>2020-11-08T15:17:44+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-11-08T14:51:44+00:00</published>
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<entry>
<title>ksys: Add KingEditor (stub)</title>
<updated>2020-11-03T23:40:08+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@leolam.fr</email>
</author>
<published>2020-11-03T23:40:08+00:00</published>
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