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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
2020-11-10
tools: Update asm-differ
Léo Lam
2020-11-10
lib: Update sead to fix LongBitFlags
Léo Lam
2020-11-10
lib: Update sead again
Léo Lam
2020-11-10
lib: Update sead
Léo Lam
2020-11-10
Add most GameData CommonFlags functions to CSV
Léo Lam
2020-11-09
tools: Add script to automatically identify matches
Léo Lam
2020-11-09
tools: Do not use a global capstone disassembler instance
Léo Lam
2020-11-09
tools: Deduplicate code
Léo Lam
2020-11-09
ksys/gdt: Fix array getters/setters being generated incorrectly
Léo Lam
2020-11-09
ksys/gdt: Fix Manager setter wrappers for string types
Léo Lam
2020-11-09
ksys/gdt: Fix several issues in the gdtCommonFlags generation script
Léo Lam
2020-11-09
ksys/gdt: Add getFlagGenericBool/S32
Léo Lam
2020-11-09
ksys/gdt: Do not inline gdtCommonFlagsUtils functions
Léo Lam
2020-11-09
ksys/gdt: Add commonFlagsUtils
Léo Lam
2020-11-09
ksys/gdt: Add more flag utilities
Léo Lam
2020-11-08
ksys/act: Add Actor::getMaxLife and fix encapsulation
Léo Lam
2020-11-08
Add ActorCapture factory to CSV
Léo Lam
2020-11-08
ksys/res: Fix EntryFactory<T>::newResource_ return type
Léo Lam
2020-11-08
ksys/res: Fix ActorCapture vtable
Léo Lam
2020-11-08
ksys: Add remaining ActorCapture functions to CSV
Léo Lam
2020-11-08
tools: Add a script to print vtables
Léo Lam
2020-11-08
ksys/act: Start adding ActorCaptureMgr
Léo Lam
2020-11-08
ksys: Add Timer (header only for now)
Léo Lam
2020-11-08
ksys/act: Implement final non-dev-only ActorParam function
Léo Lam
2020-11-08
ksys/act: Add ActorTemplate
Léo Lam
2020-11-08
ksys/act: Fix ActorParamMgr struct and add ASSetting stub
Léo Lam
2020-11-08
ksys/act: Implement more ActorParam functions
Léo Lam
2020-11-08
ksys/util: Add Event::isSignalSet
Léo Lam
2020-11-08
ksys/act: Fix ActorParam encapsulation
Léo Lam
2020-11-08
ksys/act: Remove obsolete comment
Léo Lam
2020-11-08
ksys/act: Fix matching issue in ActorParam
Léo Lam
2020-11-08
ksys/act: Implement a couple more ActorParam functions
Léo Lam
2020-11-08
ksys: Fix ActorParam struct
Léo Lam
2020-11-07
aoc2: Implement more functions
Léo Lam
2020-11-07
ksys/gdt: Add flag setters (by handle and by name)
Léo Lam
2020-11-07
ksys/gdt: Add getBool helper
Léo Lam
2020-11-07
ksys/gdt: Add flag value getters to Manager
Léo Lam
2020-11-07
aoc2: Fix the struct and implement more functions
Léo Lam
2020-11-07
tools/check: Handle address differences for str/stp as well
Léo Lam
2020-11-06
ksys/gdt: Add common flags
Léo Lam
2020-11-06
ksys/gdt: Implement more Manager functions
Léo Lam
2020-11-04
ksys/gdt: Fix typo in TriggerParam comment
Léo Lam
2020-11-04
Add functions to CSV and fix matching issue in InitTimeInfoEx
Léo Lam
2020-11-04
ksys/gdt: Start adding GameDataMgr
Léo Lam
2020-11-04
ksys/res: Add missing cLoadDataAlignment constant to GameData
Léo Lam
2020-11-04
ksys/res: Declare registerEntryFactory
Léo Lam
2020-11-04
ksys: Add KingEditor (stub)
Léo Lam
2020-11-04
ksys/gdt: Add SaveMgr (stub) to prepare for GameDataMgr
Léo Lam
2020-11-04
lib: Update sead
Léo Lam
2020-11-03
ksys/gdt: Make ~Manager the key function to help with dtor matching
Léo Lam
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