From f98d3ee758edfb888aaee926c1148dd6a77a103a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 21 Dec 2020 21:38:09 +0100 Subject: Generate stubs for queries --- src/Game/AI/Query/queryCheck100EnemyActiveTiming.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 src/Game/AI/Query/queryCheck100EnemyActiveTiming.cpp (limited to 'src/Game/AI/Query/queryCheck100EnemyActiveTiming.cpp') diff --git a/src/Game/AI/Query/queryCheck100EnemyActiveTiming.cpp b/src/Game/AI/Query/queryCheck100EnemyActiveTiming.cpp new file mode 100644 index 00000000..5ce18a6c --- /dev/null +++ b/src/Game/AI/Query/queryCheck100EnemyActiveTiming.cpp @@ -0,0 +1,20 @@ +#include "Game/AI/Query/queryCheck100EnemyActiveTiming.h" +#include + +namespace uking::query { + +Check100EnemyActiveTiming::Check100EnemyActiveTiming(const InitArg& arg) + : ksys::act::ai::Query(arg) {} + +Check100EnemyActiveTiming::~Check100EnemyActiveTiming() = default; + +// FIXME: implement +int Check100EnemyActiveTiming::doQuery() { + return -1; +} + +void Check100EnemyActiveTiming::loadParams(const evfl::QueryArg& arg) {} + +void Check100EnemyActiveTiming::loadParams() {} + +} // namespace uking::query -- cgit v1.2.3