From ce3d29d2ec3173c63425d8df5f319faaeac41c39 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Fri, 26 Mar 2021 01:30:06 +0100 Subject: query: Implement CompareGameDataInt --- src/Game/AI/Query/queryCompareGameDataInt.cpp | 32 +++++++++++++++++++++++++-- 1 file changed, 30 insertions(+), 2 deletions(-) (limited to 'src/Game/AI/Query/queryCompareGameDataInt.cpp') diff --git a/src/Game/AI/Query/queryCompareGameDataInt.cpp b/src/Game/AI/Query/queryCompareGameDataInt.cpp index ed30a99e..429f058e 100644 --- a/src/Game/AI/Query/queryCompareGameDataInt.cpp +++ b/src/Game/AI/Query/queryCompareGameDataInt.cpp @@ -1,5 +1,7 @@ #include "Game/AI/Query/queryCompareGameDataInt.h" #include +#include +#include "KingSystem/GameData/gdtManager.h" namespace uking::query { @@ -7,9 +9,35 @@ CompareGameDataInt::CompareGameDataInt(const InitArg& arg) : ksys::act::ai::Quer CompareGameDataInt::~CompareGameDataInt() = default; -// FIXME: implement int CompareGameDataInt::doQuery() { - return -1; + int flag_value_a = 0; + int flag_value_b = 0; + + auto* gdt = ksys::gdt::Manager::instance(); + if (!gdt) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&flag_value_a, mGameDataIntName_A)) + return 0; + if (!gdt->getParamBypassPerm().get().getS32(&flag_value_b, mGameDataIntName_B)) + return 0; + + const auto invert = std::logical_not<>(); + + sead::FixedSafeString<32> op = mOperator; + if (op == "Equal") + return invert(flag_value_a == flag_value_b); + if (op == "NotEqual") + return invert(flag_value_a != flag_value_b); + if (op == "GreaterThan") + return invert(flag_value_a > flag_value_b); + if (op == "GreaterThanOrEqualTo") + return invert(flag_value_a >= flag_value_b); + if (op == "LessThan") + return invert(flag_value_a < flag_value_b); + if (op == "LessThanOrEqualTo") + return invert(flag_value_a <= flag_value_b); + + return 0; } void CompareGameDataInt::loadParams(const evfl::QueryArg& arg) { -- cgit v1.2.3