From 60dd80779a92120c74e7bda9e1ccf2695e2c7c19 Mon Sep 17 00:00:00 2001 From: theo3 Date: Thu, 1 Jul 2021 19:28:09 -0700 Subject: match some ai::Query --- src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp') diff --git a/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp b/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp index 7ad39f2c..b042a651 100644 --- a/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp +++ b/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp @@ -1,5 +1,6 @@ #include "Game/AI/Query/queryHasArmorAlreadyDyed.h" #include +#include "Game/UI/uiPauseMenuDataMgr.h" namespace uking::query { @@ -7,9 +8,12 @@ HasArmorAlreadyDyed::HasArmorAlreadyDyed(const InitArg& arg) : ksys::act::ai::Qu HasArmorAlreadyDyed::~HasArmorAlreadyDyed() = default; -// FIXME: implement int HasArmorAlreadyDyed::doQuery() { - return -1; + auto* pm = ui::PauseMenuDataMgr::instance(); + if (pm == nullptr) + return 0; + + return pm->countAlreadyDyedArmor() > 0; } void HasArmorAlreadyDyed::loadParams(const evfl::QueryArg& arg) {} -- cgit v1.2.3