From 60dd80779a92120c74e7bda9e1ccf2695e2c7c19 Mon Sep 17 00:00:00 2001 From: theo3 Date: Thu, 1 Jul 2021 19:28:09 -0700 Subject: match some ai::Query --- src/Game/AI/Query/queryHasPorchArrow.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/Game/AI/Query/queryHasPorchArrow.cpp') diff --git a/src/Game/AI/Query/queryHasPorchArrow.cpp b/src/Game/AI/Query/queryHasPorchArrow.cpp index 3d571d30..b29c2b37 100644 --- a/src/Game/AI/Query/queryHasPorchArrow.cpp +++ b/src/Game/AI/Query/queryHasPorchArrow.cpp @@ -1,5 +1,6 @@ #include "Game/AI/Query/queryHasPorchArrow.h" #include +#include "Game/UI/uiUtils.h" namespace uking::query { @@ -7,9 +8,11 @@ HasPorchArrow::HasPorchArrow(const InitArg& arg) : ksys::act::ai::Query(arg) {} HasPorchArrow::~HasPorchArrow() = default; -// FIXME: implement int HasPorchArrow::doQuery() { - return -1; + s32 arrow_cnt = ui::getItemValue("NormalArrow") + ui::getItemValue("FireArrow") + + ui::getItemValue("IceArrow") + ui::getItemValue("ElectricArrow") + + ui::getItemValue("BombArrow_A") + ui::getItemValue("AncientArrow"); + return arrow_cnt < *mCheckNum; } void HasPorchArrow::loadParams(const evfl::QueryArg& arg) { -- cgit v1.2.3