From 60dd80779a92120c74e7bda9e1ccf2695e2c7c19 Mon Sep 17 00:00:00 2001 From: theo3 Date: Thu, 1 Jul 2021 19:28:09 -0700 Subject: match some ai::Query --- src/Game/AI/Query/queryIsSuccessEndLastDemoAction.cpp | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'src/Game/AI/Query/queryIsSuccessEndLastDemoAction.cpp') diff --git a/src/Game/AI/Query/queryIsSuccessEndLastDemoAction.cpp b/src/Game/AI/Query/queryIsSuccessEndLastDemoAction.cpp index a34df9e3..37d33fc2 100644 --- a/src/Game/AI/Query/queryIsSuccessEndLastDemoAction.cpp +++ b/src/Game/AI/Query/queryIsSuccessEndLastDemoAction.cpp @@ -1,5 +1,7 @@ #include "Game/AI/Query/queryIsSuccessEndLastDemoAction.h" #include +#include "KingSystem/ActorSystem/actActor.h" +#include "KingSystem/ActorSystem/actAiRoot.h" namespace uking::query { @@ -8,9 +10,16 @@ IsSuccessEndLastDemoAction::IsSuccessEndLastDemoAction(const InitArg& arg) IsSuccessEndLastDemoAction::~IsSuccessEndLastDemoAction() = default; -// FIXME: implement int IsSuccessEndLastDemoAction::doQuery() { - return -1; + if (mActor != nullptr && mActor->getRootAi() != nullptr) { + auto* action = mActor->getRootAi()->getCurrentAction(); + if (action == nullptr) + return 0; + + if (action->isFinished()) + return 1; + } + return 0; } void IsSuccessEndLastDemoAction::loadParams(const evfl::QueryArg& arg) {} -- cgit v1.2.3