From fa2b8b7d4738e5ee098fc105adc60e10356dd410 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:31 +0200 Subject: Move code to the TUs that match link order and rename files Rename classes and files so that they sort where their code is linked, and move code that is linked inside another TU into that TU's file. | Old | New | TU start | |---|---|---| | ActorAreaInOutSendMessage | AreaInOutSendMessage | 0x710009fa64 | | AreaTagAction | AreaActionBase | 0x7100e21e64 | | sndResource.{h,cpp} | sndSound.{h,cpp} | | | Code | From | To | |---|---|---| | SoundMgr | sndMgr.h | sndSound.h | | PlayReport | PlayReportMgr.cpp | PlayReport.cpp | | PlayReport::addPlayTimes, addPosition | PlayReportMgr.cpp | ProductReporter.cpp | (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp') diff --git a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp index 9ee4bf08..24fadb14 100644 --- a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp +++ b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp @@ -3,29 +3,29 @@ namespace uking::action { EnemyAreaInOutSendMessage::EnemyAreaInOutSendMessage(const InitArg& arg) - : ActorAreaInOutSendMessage(arg) {} + : AreaInOutSendMessage(arg) {} EnemyAreaInOutSendMessage::~EnemyAreaInOutSendMessage() = default; bool EnemyAreaInOutSendMessage::init_(sead::Heap* heap) { - return ActorAreaInOutSendMessage::init_(heap); + return AreaInOutSendMessage::init_(heap); } void EnemyAreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) { - ActorAreaInOutSendMessage::enter_(params); + AreaInOutSendMessage::enter_(params); } void EnemyAreaInOutSendMessage::leave_() { - ActorAreaInOutSendMessage::leave_(); + AreaInOutSendMessage::leave_(); } void EnemyAreaInOutSendMessage::loadParams_() { - ActorAreaInOutSendMessage::loadParams_(); + AreaInOutSendMessage::loadParams_(); getStaticParam(&mMessageID_s, "MessageID"); } void EnemyAreaInOutSendMessage::calc_() { - ActorAreaInOutSendMessage::calc_(); + AreaInOutSendMessage::calc_(); } } // namespace uking::action -- cgit v1.2.3