From c4c7c00e85df3137d57cc899302a160ff94fa71b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:31 +0200 Subject: aoc: Manager is ksys, the DLC managers stay game-side aoc::Manager is created during engine start-up and called by gdt, map and StarterPackMgr; only game code uses HardModeManager and ChampionBalladManager. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/Actor/Damage/dmgDamageManagerBase.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Game/Actor/Damage/dmgDamageManagerBase.cpp') diff --git a/src/Game/Actor/Damage/dmgDamageManagerBase.cpp b/src/Game/Actor/Damage/dmgDamageManagerBase.cpp index b99cac50..08557ba6 100644 --- a/src/Game/Actor/Damage/dmgDamageManagerBase.cpp +++ b/src/Game/Actor/Damage/dmgDamageManagerBase.cpp @@ -1,6 +1,6 @@ #include "Game/Actor/Damage/dmgDamageManagerBase.h" +#include "Game/AOC/aocHardModeManager.h" #include "Game/Actor/Damage/dmgDamageCallback.h" -#include "Game/DLC/aocHardModeManager.h" #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorConstDataAccess.h" #include "KingSystem/ActorSystem/actActorParam.h" -- cgit v1.2.3