From c4c7c00e85df3137d57cc899302a160ff94fa71b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:31 +0200 Subject: aoc: Manager is ksys, the DLC managers stay game-side aoc::Manager is created during engine start-up and called by gdt, map and StarterPackMgr; only game code uses HardModeManager and ChampionBalladManager. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp') diff --git a/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp b/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp index 57f4377d..c66c959a 100644 --- a/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp +++ b/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp @@ -1,6 +1,6 @@ #include "Game/Actor/Query/queryCheckCurseRRetryEverOnce.h" #include -#include "Game/DLC/aocChampionBalladManager.h" +#include "Game/AOC/aocChampionBalladManager.h" namespace uking::query { @@ -10,12 +10,12 @@ CheckCurseRRetryEverOnce::CheckCurseRRetryEverOnce(const InitArg& arg) CheckCurseRRetryEverOnce::~CheckCurseRRetryEverOnce() = default; int CheckCurseRRetryEverOnce::doQuery() { - auto* manager = ChampionBalladManager::instance(); + auto* manager = aoc::ChampionBalladManager::instance(); if (!manager) return 0; - auto blight = BlightType(*mCurseRType); - if (blight <= BlightType::Water) + auto blight = aoc::BlightType(*mCurseRType); + if (blight <= aoc::BlightType::Water) return manager->getBlightRematchCount(blight) > 0; return 0; } -- cgit v1.2.3