From f4cd38c43b436fe91def1a1b0b3dfe0134369870 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 14 Sep 2026 00:02:22 +0200 Subject: Actor: move all AI code under Game/Actor Link order shows one sorted actor tree, not a separate AI project: the Action/AI/Query folders and per-feature folders (Camera, Player, Horse, ...) come out of the same archive rounds as the actor classes. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/Actor/Query/queryHasCookResultInPorch.cpp | 68 ++++++++++++++++++++++ 1 file changed, 68 insertions(+) create mode 100644 src/Game/Actor/Query/queryHasCookResultInPorch.cpp (limited to 'src/Game/Actor/Query/queryHasCookResultInPorch.cpp') diff --git a/src/Game/Actor/Query/queryHasCookResultInPorch.cpp b/src/Game/Actor/Query/queryHasCookResultInPorch.cpp new file mode 100644 index 00000000..fefb3959 --- /dev/null +++ b/src/Game/Actor/Query/queryHasCookResultInPorch.cpp @@ -0,0 +1,68 @@ +#include "Game/Actor/Query/queryHasCookResultInPorch.h" +#include +#include "Game/UI/uiUtils.h" + +namespace uking::query { + +HasCookResultInPorch::HasCookResultInPorch(const InitArg& arg) : ksys::act::ai::Query(arg) {} + +HasCookResultInPorch::~HasCookResultInPorch() = default; + +int HasCookResultInPorch::doQuery() { + s32 num; + + if (mCookEffectType == "AllOK") + num = ui::countCookResultsAllOk(mPorchItemName); + else + num = ui::countCookResultsCheck(mPorchItemName, getEffect()); + + if (num < *mCount) + return 0; + else if (num == *mCount) + return 1; + else if (num > *mCount) + return 2; + return 0; +} + +int HasCookResultInPorch::getEffect() const { + if (mCookEffectType == "None") + return -1; + if (mCookEffectType == "ResistHot") + return 4; + if (mCookEffectType == "ResistCold") + return 5; + if (mCookEffectType == "ResistElectric") + return 6; + if (mCookEffectType == "AttackUp") + return 10; + if (mCookEffectType == "DefenseUp") + return 11; + if (mCookEffectType == "Quietness") + return 12; + if (mCookEffectType == "AllSpeed") + return 13; + if (mCookEffectType == "Fireproof") + return 16; + if (mCookEffectType == "GutsRecover") + return 14; + if (mCookEffectType == "ExGutsMaxUp") + return 15; + if (mCookEffectType == "LifeMaxUp") + return 2; + return -1; +} + +void HasCookResultInPorch::loadParams(const evfl::QueryArg& arg) { + loadInt(arg.param_accessor, "Count"); + loadString(arg.param_accessor, "PorchItemName"); + loadString(arg.param_accessor, "CookEffectType"); +} + +void HasCookResultInPorch::loadParams() { + getDynamicParam(&mCount, "Count"); + getDynamicParam(&mPorchItemName, "PorchItemName"); + getDynamicParam(&mCookEffectType, "CookEffectType"); +} + +} // namespace uking::query -- cgit v1.2.3