From d8da4fc5f2f159f2ea3386d7018e61629759bc09 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:30 +0200 Subject: Actor: PlayerInfo/PlayerBase are game, GameConfig ksys Every decomp user of PlayerInfo is game code, and PlayerBase sits right above Player. GameConfig.h models the engine base that links at GameConfig's slot in KingSystem/System. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/Actor/Query/queryComparePlayerHeart.cpp | 4 ++-- src/Game/Actor/Query/queryComparePlayerMaxHeart.cpp | 4 ++-- src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp | 4 ++-- src/Game/Actor/Query/queryComparePlayerOriginalHeart.cpp | 4 ++-- 4 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/Game/Actor/Query') diff --git a/src/Game/Actor/Query/queryComparePlayerHeart.cpp b/src/Game/Actor/Query/queryComparePlayerHeart.cpp index 9a195f3d..294a46a1 100644 --- a/src/Game/Actor/Query/queryComparePlayerHeart.cpp +++ b/src/Game/Actor/Query/queryComparePlayerHeart.cpp @@ -1,6 +1,6 @@ #include "Game/Actor/Query/queryComparePlayerHeart.h" #include -#include "KingSystem/ActorSystem/actPlayerInfo.h" +#include "Game/Actor/Player/actPlayerInfo.h" namespace uking::query { @@ -9,7 +9,7 @@ ComparePlayerHeart::ComparePlayerHeart(const InitArg& arg) : ksys::act::ai::Quer ComparePlayerHeart::~ComparePlayerHeart() = default; int ComparePlayerHeart::doQuery() { - auto* pi = ksys::act::PlayerInfo::instance(); + auto* pi = uking::act::PlayerInfo::instance(); if (pi == nullptr) return 0; diff --git a/src/Game/Actor/Query/queryComparePlayerMaxHeart.cpp b/src/Game/Actor/Query/queryComparePlayerMaxHeart.cpp index 8ea31370..d0efd0d3 100644 --- a/src/Game/Actor/Query/queryComparePlayerMaxHeart.cpp +++ b/src/Game/Actor/Query/queryComparePlayerMaxHeart.cpp @@ -1,6 +1,6 @@ #include "Game/Actor/Query/queryComparePlayerMaxHeart.h" #include -#include "KingSystem/ActorSystem/actPlayerInfo.h" +#include "Game/Actor/Player/actPlayerInfo.h" namespace uking::query { @@ -9,7 +9,7 @@ ComparePlayerMaxHeart::ComparePlayerMaxHeart(const InitArg& arg) : ksys::act::ai ComparePlayerMaxHeart::~ComparePlayerMaxHeart() = default; int ComparePlayerMaxHeart::doQuery() { - auto* pi = ksys::act::PlayerInfo::instance(); + auto* pi = uking::act::PlayerInfo::instance(); if (pi == nullptr) return 0; diff --git a/src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp b/src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp index e4be5a93..4b87abc9 100644 --- a/src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp +++ b/src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp @@ -1,6 +1,6 @@ #include "Game/Actor/Query/queryComparePlayerMaxStamina.h" #include -#include "KingSystem/ActorSystem/actPlayerInfo.h" +#include "Game/Actor/Player/actPlayerInfo.h" namespace uking::query { @@ -9,7 +9,7 @@ ComparePlayerMaxStamina::ComparePlayerMaxStamina(const InitArg& arg) : ksys::act ComparePlayerMaxStamina::~ComparePlayerMaxStamina() = default; int ComparePlayerMaxStamina::doQuery() { - auto* pi = ksys::act::PlayerInfo::instance(); + auto* pi = uking::act::PlayerInfo::instance(); if (pi == nullptr) return 0; diff --git a/src/Game/Actor/Query/queryComparePlayerOriginalHeart.cpp b/src/Game/Actor/Query/queryComparePlayerOriginalHeart.cpp index d10be8aa..4bd04ced 100644 --- a/src/Game/Actor/Query/queryComparePlayerOriginalHeart.cpp +++ b/src/Game/Actor/Query/queryComparePlayerOriginalHeart.cpp @@ -1,6 +1,6 @@ #include "Game/Actor/Query/queryComparePlayerOriginalHeart.h" #include -#include "KingSystem/ActorSystem/actPlayerInfo.h" +#include "Game/Actor/Player/actPlayerInfo.h" namespace uking::query { @@ -10,7 +10,7 @@ ComparePlayerOriginalHeart::ComparePlayerOriginalHeart(const InitArg& arg) ComparePlayerOriginalHeart::~ComparePlayerOriginalHeart() = default; int ComparePlayerOriginalHeart::doQuery() { - using PlayerInfo = ksys::act::PlayerInfo; + using PlayerInfo = uking::act::PlayerInfo; if (PlayerInfo::instance() == nullptr) return 0; -- cgit v1.2.3