From 9d6a597e91fac5ecdca3f9903f90c7bdf5accd96 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:31 +0200 Subject: Actor: ActorFactory is game, CurrentResNameMgr is ksys ActorFactory's static initialiser fills its table with uking actor ctors. CurrentResNameMgr (0x71010b770c) links in KingSystem/System right before GameConfig. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/Actor/actActorFactory.cpp | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 src/Game/Actor/actActorFactory.cpp (limited to 'src/Game/Actor/actActorFactory.cpp') diff --git a/src/Game/Actor/actActorFactory.cpp b/src/Game/Actor/actActorFactory.cpp new file mode 100644 index 00000000..16f2b916 --- /dev/null +++ b/src/Game/Actor/actActorFactory.cpp @@ -0,0 +1,21 @@ +#include "Game/Actor/actActorFactory.h" +#include "KingSystem/ActorSystem/actActorCreator.h" + +namespace uking::act { + +SEAD_SINGLETON_DISPOSER_IMPL(ActorFactoryHolder) + +void ActorFactory::dummy() {} + +void ActorFactory::dummy2() {} + +ActorFactoryHolder::~ActorFactoryHolder() { + ksys::act::ActorCreator::deleteInstance(); +} + +void ActorFactoryHolder::init(sead::Heap* heap) { + ksys::act::ActorCreator::createInstance(heap); + ksys::act::ActorCreator::instance()->setActorFactory(&mFactory); +} + +} // namespace uking::act -- cgit v1.2.3