From 8002f122c8cbd92e8e934c26741d8097d01297f6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:31 +0200 Subject: ActorSystem: Fork AIs, DemoRootAI and queries are ksys They form one run in the ActorSystem block (DemoRootAI at 0x7100d61e68, right after VillagerMgr). (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/Actor/aiQueryFactories.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/Game/Actor/aiQueryFactories.cpp') diff --git a/src/Game/Actor/aiQueryFactories.cpp b/src/Game/Actor/aiQueryFactories.cpp index 8ee4c2bd..87689f56 100644 --- a/src/Game/Actor/aiQueryFactories.cpp +++ b/src/Game/Actor/aiQueryFactories.cpp @@ -35,7 +35,6 @@ #include "Game/Actor/Query/queryCheckEquipArmorSeriesType.h" #include "Game/Actor/Query/queryCheckEquipItemType.h" #include "Game/Actor/Query/queryCheckEquipment.h" -#include "Game/Actor/Query/queryCheckEventCancel.h" #include "Game/Actor/Query/queryCheckExistActor.h" #include "Game/Actor/Query/queryCheckExistArrow.h" #include "Game/Actor/Query/queryCheckExtraEnergyOfPlayer.h" @@ -57,7 +56,6 @@ #include "Game/Actor/Query/queryCheckItemShopPorchVacancy.h" #include "Game/Actor/Query/queryCheckItemShopSelect.h" #include "Game/Actor/Query/queryCheckItemShopSelectBuy.h" -#include "Game/Actor/Query/queryCheckJustBeforeEventCancel.h" #include "Game/Actor/Query/queryCheckLastDamageAttacker.h" #include "Game/Actor/Query/queryCheckManufactResult.h" #include "Game/Actor/Query/queryCheckMapArea.h" @@ -156,7 +154,6 @@ #include "Game/Actor/Query/queryIsSoldOut.h" #include "Game/Actor/Query/queryIsSuccessEndLastDemoAction.h" #include "Game/Actor/Query/queryIsTerrorDisappeared.h" -#include "Game/Actor/Query/queryIsWaitRevival.h" #include "Game/Actor/Query/queryIsWeaponDrawn.h" #include "Game/Actor/Query/queryKeyInputCheck.h" #include "Game/Actor/Query/queryRandomChoice2.h" @@ -170,7 +167,10 @@ #include "Game/Actor/Query/queryWhatMoonName.h" #include "KingSystem/ActorSystem/actAiQueries.h" #include "KingSystem/ActorSystem/actAiQuery.h" +#include "KingSystem/ActorSystem/queryCheckEventCancel.h" +#include "KingSystem/ActorSystem/queryCheckJustBeforeEventCancel.h" #include "KingSystem/ActorSystem/queryDummyQuery.h" +#include "KingSystem/ActorSystem/queryIsWaitRevival.h" namespace uking { @@ -233,7 +233,7 @@ static ksys::act::ai::QueryFactory sQueryFactories[] = { {0x5f93f5f6, Factory::make}, {0x6013e082, Factory::make}, {0x63148c7e, Factory::make}, - {0x6593295f, Factory::make}, + {0x6593295f, Factory::make}, {0x668f18a7, Factory::make}, {0x67f56d1d, Factory::make}, {0x692f3d2e, Factory::make}, @@ -274,7 +274,7 @@ static ksys::act::ai::QueryFactory sQueryFactories[] = { {0x979ded52, Factory::make}, {0x98297948, Factory::make}, {0x988da1f6, Factory::make}, - {0x98934f65, Factory::make}, + {0x98934f65, Factory::make}, {0x9909e013, Factory::make}, {0x9a1ef0c2, Factory::make}, {0x9f439257, Factory::make}, @@ -331,7 +331,7 @@ static ksys::act::ai::QueryFactory sQueryFactories[] = { {0xeda9870b, Factory::make}, {0xf0074ef3, Factory::make}, {0xf39c6c52, Factory::make}, - {0xf3bfbc24, Factory::make}, + {0xf3bfbc24, Factory::make}, {0xf445bb27, Factory::make}, {0xf44bfc07, Factory::make}, {0xf4db0067, Factory::make}, -- cgit v1.2.3